var GameData = require('../module/gameData')();
cc.Class({
    extends: cc.Component,

    properties: {
        title: cc.Label,
        coin: cc.Label,

    },

    // LIFE-CYCLE CALLBACKS:

    onLoad() {
        this.title.string = GameData.gameText.watch.btn_text;
        var _num = 1000;
        this.coin.string = _num+"";
    },
    watchbtn() {

        /*看视频得奖励*/
    },

    start() {

    },

    // update (dt) {},
});
